There’s a game designer inside all GMs, but everyone needs a little help sometimes. Here are our best practices for making house rules!
Signing a deal with the devil can’t be that bad, right? Enjoy our discussion about warlock patrons, abilities, and character concepts!
Discussing subclasses, creating backstories, and Jake making a case that Harry Potter is actually a sorcerer.
Hulking bosses, set-piece encounters, epic finales.