Holy moley! Bless up and get ready to learn about everyone’s favorite holy warrior that isn’t the Paladin.
How do we, as Dungeon Masters, convey the tone we want? How do we use music and sound effects to create the perfect atmosphere for our games?
Discussing subclasses, creating backstories, and Jake making a case that Harry Potter is actually a sorcerer.
Hulking bosses, set-piece encounters, epic finales.